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Create Stunningly Photorealistic Images

Open standard. Cross-platform. Highly scalable.

Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images.

Built on highly efficient, high-performance Radeon™ Rays technology, Radeon™ ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results.


Physically-Correct Materials

The Radeon™ ProRender engine features an extensive native physically-based material and camera system to enable true design decisions with global illumination, including caustics

Balances GPU and CPU Compute

Unlike other renderers, Radeon™ ProRender can simultaneously use and balance the compute capabilities of multiple GPUs and CPUs – on the same system, at the same time – and deliver state-of-the-art GPU acceleration to produce rapid, accurate results even on less-capable hardware

Fast and Accurate

Radeon™ ProRender’s powerful combination of multiple OS- and hardware compatibility, rendering capabilities and efficiency helps drastically reduce the time required to deliver true-to-life images

Uses Open Standards

Built on industry-standard OpenCL™. Works across Windows®, Linux®1, and macOS®. Supports AMD GPUs and CPUs as well as those of other vendors. Open-source renderer available for developers

Go Bigger

Render at a massive scale with Radeon™ ProRender’s support for out-of-core rendering and the revolutionary Memory Engine of AMD’s cutting edge “Vega” GPU architecture.

… and it’s Free!

Free Radeon™ ProRender plug-ins are currently available for many popular 3D content-creation applications and designed for any artist or designer who’d like to create stunning, physically accurate, and fast renders for free.

For Developers

Thinking about adding physically-based rendering to your application’s workflow? Then Radeon™ ProRender is the solution for you. It delivers stunningly photorealistic images and is built on industry-standard OpenCL™, making it hardware agnostic so it runs on practically any hardware, including virtually any combination of GPUs and CPUs.

Radeon™ ProRender is available through a royalty-free software licensing agreement and with continuous investment there is ongoing development of new features and functionality. The Radeon™ ProRender roadmap is shared with developer partners so they can plan ahead, and engineering support may also be available for those who need it2.


Radeon™ ProRender Plug-ins

Radeon™ ProRender is fully integrated into Autodesk® 3ds Max® 2016 and 3ds Max® 2017 for Microsoft Windows®.

Radeon™ ProRender for Autodesk® 3ds Max®

Radeon™ ProRender is fully integrated into Autodesk® Maya® 2015, Maya® 2016, and Maya® 2017 for Microsoft Windows® and Linux®.

Radeon™ ProRender for Autodesk® Maya®

Radeon™ ProRender is fully integrated into Blender™ 2.78 and higher for Microsoft Windows® and Linux®.

Radeon™ ProRender for Blender™

Radeon™ ProRender is fully integrated into SOLIDWORKS® 2016 and higher for Microsoft Windows®.

Radeon™ ProRender for SOLIDWORKS®
  1. Radeon™ ProRender Linux® support is currently only available for the Autodesk® Maya® and Blender™ plug-ins.
  2. Scalable Radeon™ ProRender engineering support models available subject to terms and conditions. For more information contact your AMD representative.

Mech-Spider header image by Theory Studios created using Radeon™ ProRender for Blender™.

OpenCL is a trademark of Apple Inc. used by permission by Khronos Group Inc.