How SOLIDWORKS® users can implement streamlined CAD-to-AR/VR with the FREE Radeon™ ProRender Game Engine Importer (Beta) for Unreal Engine
There are many benefits of virtually experiencing a design at human scale prior to building a prototype, including design review, ergonomic analysis, and gaining a sales/marketing edge. Solutions for moving your design from CAD into AR/VR can be expensive, difficult to learn, labor intensive, or lacking in sufficient visual quality.
Join us to see first-hand how AMD has addressed these common challenges of CAD projects.
Topics to be covered:
- Show SOLIDWORKS users how to quickly and easily render their model with the free Radeon ProRender add-in for SOLIDWORKS
- Easily tune the mesh quality at the assembly or part level to optimize the AR/VR visualization performance
- Using the free ProRender Game Engine Importer for Unreal (currently in Beta), we will show how to import the model into the free Unreal Engine
- View the object in AR or VR at high visual quality, all in a matter of minutes, and explore simple features in Unreal Engine to enable interactivity with the object
Title: How SOLIDWORKS users can implement streamlined CAD-to-AR/VR with the *free* Radeon ProRender Game Engine Importer for Unreal Engine
Date: Thursday, December 14, 2017
Time: 09:00 AM Pacific Standard Time
Duration: 1 hourREGISTER NOW